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 Post subject: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 5:41 pm 
Spider mastermind
Spider mastermind

Joined: Thu Apr 26, 2012 10:05 pm
Posts: 794
Location: Republic Serbia
I haven't released something for a while. Well here is it finally. Doom: Hell Strikes Again is Partial Conversion for Doom 1 and ZDoom Source port! It has 5 maps divided in 3 episodes.

Episode 1 - Storage Sector [2 maps]
Episode 2 - The Lost Moon [episode-map]
Episode 3 - Hell's gateway [2 maps]


This Partial conversion bring some Doom 3 weapons and Monster, as well as new storyline. Althought it look like some kind of Mini Doom 1 remake because locations are same: Phobos, then Deimos, and at end Hell itself!
Some of these maps you could see on forums earlier such as Lost Moon Hell's Gateway Spiderdemon's Reincarnation, etc..But i got idea to compile them in one Wad Partial Conversion rather than seperate single map wads with addiotnal 2 new maps set on Phobos that aren't much speical as these wads i listed above but it's kind of Story begining so i hope you wouldn't mean about quality of first two levels much :yup:

Download: http://dc581.2shared.com/download/Y-c6C ... 0-ce228d12

Shots:
Spoiler:
Image


Last edited by LakiSoft on Sun Mar 20, 2016 10:00 pm, edited 1 time in total.

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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 7:49 pm 
Cyberdemon
Cyberdemon

Joined: Sun Mar 13, 2011 4:45 am
Posts: 2280
The image is not visible.


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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 9:57 pm 
Spider mastermind
Spider mastermind

Joined: Thu Apr 26, 2012 10:05 pm
Posts: 794
Location: Republic Serbia
I dont know why. For me it worked fine :|

Try this then
Spoiler:
Image


If still doesnt work he is direct link http://postimg.org/image/bx4nx7t01/

EDIT: It doesn't matter i fixed link in FIRST POST!


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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 10:31 pm 
Cyberdemon
Cyberdemon

Joined: Sun Mar 13, 2011 4:45 am
Posts: 2280
Wow, phile, that looks like a good wad. I'll have to give it a try soon.


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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 10:33 pm 
Cyberdemon
Cyberdemon
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Joined: Sun Mar 13, 2011 2:15 am
Posts: 1008
Location: Pandemonium... or something
It was interesting to see how different the new assets make it from the original Doom stuff. Much more difficult, too. Though it's a bit strange when some of the original things are still there.
I think the texturing could use work, and adding more detail to the environments.

I think something you got down very well is enemy placement. I don't think it's necessary to always have a bunch of cybers and spiderdemons, but in general you did a good job choosing where to put enemies and also how many.
-Oh, and also, good job with making spaces open enough to dodge the new super-fast fireballs! -and still small enough so that it was challenging.

The first level was really short, but it wasn't a big deal. This was fun :)

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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 10:34 pm 
Cyberdemon
Cyberdemon

Joined: Sun Mar 13, 2011 4:45 am
Posts: 2280
BJ Vynz wrote:
It was interesting to see how different the new assets make it from the original Doom stuff. Much more difficult, too. Though it's a bit strange when some of the original things are still there.
I think the texturing could use work, and adding more detail to the environments.

I think something you got down very well is enemy placement. I don't think it's necessary to always have a bunch of cybers and spiderdemons, but in general you did a good job choosing where to put enemies and also how many.

The first level was really short, but it wasn't a big deal. This was fun :)

What would you rate it out of 10?


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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 10:36 pm 
Cyberdemon
Cyberdemon
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Joined: Sun Mar 13, 2011 2:15 am
Posts: 1008
Location: Pandemonium... or something
Skibbi wrote:
What would you rate it out of 10?

Not sure. I kind of rushed a bit. Maybe 6, but not because of bad gameplay. I think the texturing and world detail need work. He can still go back to it and detail it more.

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 Post subject: Re: Doom: Hell Strikes Again
PostPosted: Sun Mar 20, 2016 10:46 pm 
Spider mastermind
Spider mastermind

Joined: Thu Apr 26, 2012 10:05 pm
Posts: 794
Location: Republic Serbia
Thank you guys for your reviews and your support :D Thanks to your advices i will become better mapper one day. I just hope i haven't ruined something with adding 3 maps that you guys already seen but as seperate wads. I mean three last maps you already know. Hope i didn't ruined surprise or something :yes:


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